Sleep

Sleep is a malus that a character may take. There are two kind of sleep: natural and magical.

Natural Sleep
Natural Sleep is the action of resting to recover stamina. Almost all living being need to sleep at least some hours per day or take penalties. Character may naturally fall asleep after a brief period of stillness and quietness or after taking drugs or special abilities (this count as induced natural sleep). A character sleeping awakens after being hit or after hearing a loud sound but gets Tired for 1d4 rounds.

If not specified differently, a character needs to sleep at least 2 hour every 20 hours or take the Tired malus until they sleep.

If not specified differently, a character recovers all his mana after sleeping for 8 hours.

Magical Sleep
Magical Sleep is a condition where a character falls asleep by any unnatural reasons. A character asleep in this way cannot be awaken by sounds or being hit and must awake himself by doing a Will check whose difficulty must be specified in the effect who gave the "Sleep" condition.

If not specified differently, a character does not get Tired after awaking from Magical Sleep and does not recover any mana.