Monk

The Monk is one of the first 6 class available to players. A strong and all-round class which doesn't need any equipment.

LV1:

 * Ki (+5LV% Ki skill damage and +2LV% bonus Efficiency),
 * Unarmed (+5LV% Unarmed damage),
 * Support (+5LV% bonus Efficiency)

LV2:

 * Specialist (+5LV% Energy Damage),
 * Soul Hand (Unarmed hit deals 2LV% of MR as Energy Damage),
 * Holy Man (+5LV% MR)

LV3:

 * Scholar (+1 Ki skill or Magic at even levels),
 * Chain (+1 hit each 3LV),
 * Hermit (+2LV% damage, DR and MR multiplied by the number of enemies minus the number of allies, applies only if there are more enemies)

Level Up
Monks gain experience by donating to their deities. For each Us Currency equivalent they donate earn 1xp. Also, divine and religious quests award 15% extra experience.

As they gain levels, they obtain some special features:
 * Gain +1 Unarmed damage at each level.
 * Gain +0.5 Unarmed precision at each level.

Skills
As with all starting classes, Monk follows the basic pattern for skills acquisition.

B Rank Skills

 * 1) Her's Resolve
 * 2) Illagyron's Bless
 * 3) Conjure Life
 * 4) Conjure Mana
 * 5) Conjure Spirit
 * 6) Faithless' Path
 * 7) Hetheo's Focus 
 * 8) Makunui's Fist
 * 9) Ulal's Guard
 * 10) Sabal's Touch

M Rank Skills

 * 1) Burning Soul
 * 2) Gassoul
 * 3) Ki Tempest
 * 4) Martial Style
 * 5) Mind Augmentation
 * 6) Silent Fist
 * 7) Soul Surge

G Rank Skills

 * 1) Knowledge of Energy

Class Advancement
Monks have 4 possible secondary classes, based on the G-Skills:
 * Hermit, From Knowledge of Energy;
 * Master Monk,
 * Ninja,
 * Illusionist,