Idle Statistic

Idle Statistics are the six statistics not used in combat.

Each of these is represented by a number from zero to ten.
 * Strength
 * Constitution
 * Dexterity
 * Intelligence
 * Spirit
 * Charisma

Determine Idle Statistics
How to get the statistics is a SD's choice, but there are three recommended ways:

Roll 6d10
This is the fairest and simplest way, but the results may be odd since a character with under 3 STR hardly moves his body and a character with 1 INT can't remember even its name. Also a character with 1 CON is nearly dead.

Roll 6d6, add 2
The result of each varies from 3 to 8. An average human rarely has 3 on a statistic, but semi-humans and demons fit very well in this kind of roll. For example, an eventual 3 may be placed in INT for a Orc, SPI for a Demon or CON for a Goblin. The eventual 8, higher than what a common human may obtain, will likely be placed in STR for the Orc, DEX for the Demon and CHA for the Goblin.

Point Buy System
Give to each player the choice on how to distribute the points on the statistics. These are the basic rules: Usual amount to give is 37 for standard campaign;
 * Each point from 1 to 5 costs 1.
 * Each point from 6 to 7 costs 2.
 * Each point from 8 to 9 costs 3.
 * Increasing a Stat to 10 costs 5.

In weakling campaigns (Read: Goblins, Ethereals, Gnomes and Jellies) a standard amount is 30 which means that characters will either have flat values or huge problems in some sectors and great advantage in others;

Finally for heroic or demonic character feel free to give over 40 points.