Gladiator

The Gladiator is one of the first 4 possible advancements of the Warrior Class. Gladiators are the best when fighting against stronger enemies.

Statistics
Also gains +1 in 3 different statistics, except for Damage.

Gladiator have +1 Movement Speed as an extra statistic that sums with other classes' speeds.

LV1:

 * Bestiarius (+10LV% damage against higher LV enemies or enemies at least 2 sizes bigger),
 * Anti Legion (Takes 1% reduced damage per enemy alive, deal 5LV% extra damage per enemy dead)
 * Arena Style (+12LV% damage on an enemy with more health)

LV2:

 * Empire's Protection (+2AL% parry chance, +8LV% shield's statistics)
 * Two Blades (+8AL% of both weapons if using two weapons)

LV3:

 * Gladiator's Boost (Double the statistics gained by the Gladiator class, except for HP)
 * Gladiator's Might (Double the HP gained by the Gladiator class and recover 1% of Max HP every hour)

Level Up
Gladiators gain extra experience whenever they attack or get attacked, equal to 1/5 of the damage dealt or taken, rounded down.

As they gain levels, they obtain some special features:
 * Gladiator's Precision increases by LV.
 * Gladiator's DR and MR increases by LV/4, rounded up.

Skills
Gladiators acquire B-skills at level 1, 3, 7, M-rank at 5, 8 and G-rank at 9.

B Rank Skills

 * 1) Free hand (If using 2-handed weapon gain a free hit without weapon after every attack)
 * 2) Touché (Next attack deals maximum damage)
 * 3) Weak Point (When an enemy misses gain an extra attack)
 * 4) Last Chance (Upon taking fatal damage, resist with 1HP and gain extra damage)
 * 5) Crowd's Favorite (Upon killing an enemy, inflicting a critical or going under 25% health, Increase physical damage dealt by 5LV% for the rest of the combat, stacks without limit),
 * 6) Freedom (Increase Evasion and Movement by LV/2 for the combat whenever an enemy is killed)
 * 7) Glory (Recovers 20% of maximum HP on enemy kill and increase D by LV on enemy kill)